fps: Infinity
{ x = 0, y = 0, state = Idle, lastFired = 0, height = 30, width = 30, velocity = (0,0) }
{ dimensions = { width = 200, height = 400 }, ship = { x = 0, y = 0, state = Idle, lastFired = 0, height = 30, width = 30, velocity = (0,0) }, enemies = [], paused = False, bullets = [], randomInt = 0, pressedKeys = [], tick = 0, elapsed = 0, isDead = False }